Posted by: Randolph Hollingsworth | April 22, 2014

Richardson-Hatcher and Hazzard featured in UKnow article

Richardson-Hatcher in front of computer showing virtual lab in Second Life

Image from UKnow article by Elizabeth Adams (April 22, 2014)

Congratulations to Dr. April Richardson-Hatcher and Matt Hazzard for the terrific article in UKnow today showcasing their anatomy lab on the UK Second Life island!

The reporter’s description of the Team-Based Learning Collaborative design connects well to the concepts of immersive learning experiences readily available in Second Life. Connecting the Cranial Nerve Skywalk with globalization – an important strategic goal for the University – was a stroke of genius. Of course this happens – that’s why we have an island on the SL Main Grid to help ease this internationalization of the learning experience. However, for those of us who have been inworld for a long time, we take that too much for granted! This is a great way to show how the UK island in SL can help to further the University’s larger goals.

Posted by: Randolph Hollingsworth | February 21, 2014

A&S Wired class returns to Second Life again this semester

So excited to see how quickly our A&S100 students in the A&S Wired Living Learning Community take to the Second Life interface now. This short course, “Between Shadow and Light” for first-year students has always been fun, but with the new, more user-friendly way for creating an account – much of the headache in orientation for students has simply gone away.

Prezi for A&S Wired Class 2014I handed out a flyer about SL with some web resources (download .pdf here) that I thought would be helpful for orienting students.  I also showed this Prezi (click on the image to see the presentation) on one screen while demonstrating how Bella Yan gets around inworld on another screen. Within a few moments after my presentation, several students had already created their accounts and found their way to the UKSL Perennial Peace Garden on their own. Soon Bella was surrounded by newbies bumping into each other and running around — only 30 minutes into the classtime! I wish I had taken a picture…

We’ll be conducting class in the computer lab in M.I.King Science Library next week so they can play Beth Kraemer’s Second Life Scavenger Hunt (here’s a Word doc to download) and learn how to avoid newbie mistakes at their assigned sims. Only two sessions in the lab are planned for this semester to assure quality of the inworld experience as we explore the various inworld non-Western settings.  This year, we’re matching up our students’ SL explorations with the home countries of our international student partners. They’ll be building multimedia projects together and we’re using international sites in Second Life as a way for our students to explore and practice how they will interact with their UK colleagues from those cultural backgrounds. You are welcome to follow their journaling (http://ukshadowlight.wordpress.com/) and comment on their posts as they explore Second Life and think about the ethics and behaviors of how they interact with strangers.

I know this semester’s class will be fun and I will learn so much from them – as I always do.

Posted by: Randolph Hollingsworth | December 3, 2013

JVWR article from psychology research on UKSL island

This just in about the scholarly work being conducted in the psychology research building on the UK Second Life island.

Beth Kraemer

Beth Kraemer

Check out the article in the Journal of Virtual Worlds Research (April 2013) by the intrepid Beth Kraemer of the UK Libraries who led in the development of the UKSL island, and her husband, Phil who is a psychology professor of UGE Chellgren Center fame. Other co-authors are Rebecca Rayburn-Reeves, a member of the Comparative Cognition Laboratory; and, two graduate students, Jennifer Wu, PSY 395 research assistant in the UK Psychology Department; and, Sara Wilson.

Register to log in for free and download the article:

Dr. Philipp J. Kraemer

Phil Kraemer

Do As We Do, Not As You Think: The Effect of Group Influence on Individual Choices in a Virtual Environment

 Abstract
Second Life (SL) is a virtual world application that enables users to create virtual representations of themselves and interact with other users. SL is increasingly being used to study important psychological questions. The current project sought to replicate within SL Asch’s (1951) classic finding of group influence, in which participants often respond in accordance with choices expressed by other members of a group, regardless of the accuracy of those choices. Participants were given a series of perceptual judgment trials, in which they chose one of three stimulus alternatives that matched the length of a target stimulus. Participants were tested either alone or with three other confederate avatars whose choices were predetermined by the experimenter. On two of the trials, confederate avatars unanimously chose incorrectly before the actual participant made their choice. Results showed that on these trials participants were significantly more likely to choose in accord with the confederate’s choices, relative to participants tested as single avatars. The results generally support earlier research on group influence and extend these findings to a virtual world environment.
Posted by: Randolph Hollingsworth | November 22, 2013

Using SecondLife in a History Class

Street Scene in 1920s Berlin in Second Life

Berlin 1920s Project in Second Life

Presented today at a History colloquium at UK on the use of educational technologies – showed the UKSL island starting with the Perennial Peace Garden and then teleported to the 1920s Berlin Project – Weimar Republic.

A great question came up: “How do you know that any of this is any good, historically?” I replied quickly that this is part of the puzzle, asking students to observe critically and research what looks right or could be biased in its design. However, I fear I should have taken longer to respond – and to ask how the historian himself would have answered his own question. I believe this is a much larger question for us all to keep talking with each other about… the problematical nature of what we ask our students to interact with during their educational studies.  Do we present the required readings as part of a problem to solve or do we say, trust us, this is good stuff for you to consume without questioning its sources or biases.

I didn’t get a chance to go to these other places, but they are worth exploring for possible sites of study and/or roleplay in a history class:

Tudor Rose – cathedral and houses in Elizabethan England
http://maps.secondlife.com/secondlife/Rosemont/99/194/23

Machu Picchu, curated by the University of San Martin de Porres, Peru
http://maps.secondlife.com/secondlife/USMP%203D/168/51/22

Notre Dame Cathedral
http://maps.secondlife.com/secondlife/The%20Oasis/3/129/18

Afghanistan Museum
http://maps.secondlife.com/secondlife/Trillia/84/23/990

Azuchi – roleplay medieval Japanese warrior culture
http://maps.secondlife.com/secondlife/Azuchi/87/160/61

Temple of Isis  – Linden Historical Site,
http://maps.secondlife.com/secondlife/Iris/201/122/30

Ummah of Noor: “a live painting to display Islam and the Muslim life. Everyone is welcomed to take part in the painting :) Hijab Peace Mosque Dome of the Rock  classes and events
http://maps.secondlife.com/secondlife/Oases/73/112/28

Posted by: Randolph Hollingsworth | June 25, 2013

Call for Papers, JVWR

The Journal of Virtual Worlds

Has Issued A General Call for Papers

For the Issue “Assembled” (2014)

Issue Editors: TBD
Publication: 2014 Q1
Status: An open call. Submit any time.

http://jvwresearch.org/index.php/component/content/article/10-cfps/43-cfp-assembled-general-call-for-papers

For further information, contact: info AT Jvwresearch.com

Posted by: Randolph Hollingsworth | June 20, 2013

Infographic on 10 Years History of SecondLife.com

Linden Labs is celebrating the 10th Anniversary of Second Life on June 23rd (see press release here).  They created an infographic highlighting what for them was worth celebrating. We could have guessed that games, events and adventure/fantasy are top on the Destination Guide. The total of 36 million account creations helps keep SL at the top of the list of MMORPGs.  A little surprising: out of 1.2 million transactions per day, the most popular sales item in the 10 year history of SecondLife.com? women’s hairstyles.
infographic of SL stats

Posted by: Randolph Hollingsworth | June 3, 2013

Courses, Projects and Research on UKSL 2011-13

UKSL academic activities from Spring of 2011 to Spring of 2013

April 2013:Do As We Do, Not As You Think: The Effect of Group Influence on Individual Choices in a Virtual Environment,” Journal of Virtual Worlds Research (Vol 6, No 1) by Rebecca Rayburn-Reeves, Jennifer Wu, Sara Wilson, Beth Kraemer, and  Philipp Kraemer.

March 2013: University of Kentucky’s Christena Gazave, April Richardson-Hatcher, Matt Hazzard, Dwight Newton and Randolph Hollingsworth came together with David Horrar of University of Louisville and Joe Clark of Florida State University’s Distance Learning Office to discuss the pro’s and cons of using virtual worlds and specifically Second Life at the Kentucky Commonwealth Commitment Summit.

Spring Semester 2013: Courses taught in Second Life

Fall 2012: publication of Women of the Right:  Comparisons and Exchanges Across National Borders (Penn State U Press) included the essay “Memoirs of an Avatar: A Feminist Exploration of Right-Wing Worlds Flourishing in SecondLife.com,” by Randolph Hollingsworth.

September 2012: Celebration of Banned Books Week on the UKSL Island, an exhibit by Beth Kraemer in the virtual Young Library space on the island.

Spring Semester 2012:  A&S Wired class taught in Second Life by Randolph Hollingsworth and Richard Greissman, “Between Shadow and Light: Co-Mingling in Physical and Virtual Communities

Fall 2011: Dr. Jennifer Wilhelm, PIMSER Outreach Professor in the UK College of Education, collaborated with Winthrop Professor Grady Venville, the inaugural Professor of Science Education at University of Western Australia. They met together with Dr. Wilhelm’s class of pre-service math teachers in their UKy Second Life classroom to talk about their science findings.

October 2011:Social Theory, Art and Immigration in Kentucky – a conversation in the UKy Perennial Peace Garden” led by Randolph Hollingsworth in partnership with artist Marjorie Guyon as part of the Social Theory, Politics and the Arts Conference at UK.

October 2011: UKSL community members presented to the Kentucky Internet2 Fall Meeting, led by Patsy Carruthers, UKIT.

September 2011: UK Core Celebration and Nation of Nations Event in the Perennial Peace Garden, with the UKSL community led by Randolph Hollingsworth with guest facilitators from Ohio State, U of South Florida, University of Louisville, and SL Music Island.

2011-2012: A summary of work in SL by Dr. April Richardson of the UK Department of Anatomy and Neurobiology included scholarly publications, meetings and a virtual conference as well as mentoring two master’s thesis projects. She spearheaded the creation of a new course Introduction to Regional Anatomy (ANA309) that will be taught in Second Life; and, she taught two existing courses on the UKSL island: ANA 395 and ANA 503.  See more details at

March 2011: Dr. Joan Mazur’s class, EDC543 “Digital Game-Based Learning” met in Second Life to practice building skills as well as basic navigation skills.

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Back to Main Page For Courses/Research

Posted by: Randolph Hollingsworth | May 15, 2013

New course using Team-Based Learning launched In Anatomy and Neurobiology

ANA 309: “An Introduction to Regional Anatomy” was first offered at UK  in the Spring of 2013. Dr. April Richardson had 20 undergraduate pre-healthcare professionals enroll in the course.

ANA 309 class photo in UK SL island "An Introduction to Regional Anatomy" Spring 2013

ANA 309 class photo on UK SL island “An Introduction to Regional Anatomy” with Dr. April Richardson Hatcher, Spring 2013

She purposefully restricted the class size to see how everything would go in the virtual environment the first time around. Four of the students who enrolled in ANA 309 last spring attended medical school this fall (3 at UK, 1 in Cincinnati). To her knowledge, this course was the first of its kind in the US to include Team-Based Learning in a virtual environment.

News of the course has generated a lot of interest in the TBL community when Dr. Richardson presented it at a TBL meeting at Wright State University. The initial publication on the course will be published later this year or early January in Medical Science Educator.

Rowdy KYians logo

The Rowdy KYians came together in Lexington yesterday (and today) to showcase work being down by universities and secondary schools with Second Life to offer immersive learning experiences connected to significant learning outcomes.

David Horrar of the University of Louisville together with University of Kentucky’s Christena Gazave, April Richardson-Hatcher, Matt Hazzard, Dwight Newton and Randolph Hollingsworth came together with Joe Clark of Florida State University’s Distance Learning Office to discuss the pro’s and cons of using virtual worlds and specifically Second Life for (what Kuh calls) DEEP learning experiences.

See more at “Education in Second Life showcased at Kentucky Commonwealth Commitment Summit 2013″.

Posted by: Randolph Hollingsworth | February 23, 2013

Saturday Grooves at Deep Think, Open University

Check out what the Tori Landau and the good folks in the Open University’s Virtual MPhil (a Computing Department project aimed at a new Master of Philosophy (MPhil) programme) are doing.

Saturday Grooves at Deep Think, Open University.

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